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Graham

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Everything posted by Graham

  1. I also got SS on all but one of the Zero missions. Probably the same one as you. Nothing really tricky about the SDFM and DYRL missions, although I found it much harder to SS them. I think I've only got 1 or 2 SS, with the rest being S and 1 pesky A on SDFM and 1 pesky A on DYRL. Graham
  2. Hang on, thought they were called Tornado Packs, not Typhoon Packs. Graham
  3. Yep, definitely. Graham
  4. Not at all, I think MUF is a HUGE improvement on MAF. MAF was obviously rushed and did seem a bit unfinished. While MAF is still a great game. MUF gives you much more of a Macross experience, or far more of a Macross feel if you like. While each individual improvement in MUF, by and of itself is relatively small, added all together, they really make MUF a far superior game to MAF in my opinion. The ability to shoot down missiles, the addition of Super and Armoured packs and the ability to purge them (or have them destroyed), the improved graphics, the ability to import your own MP3 tracks, the neat visual effects, for example the lens flare, the seemingly slightly larger playing areas, the full Zero, D7 and Frontier campaigns, the inclusion of Macross II and VF-X2 mecha, all add up to a fantastic gaming experience IMO. I’m playing MUF in chronological order. Finished the Zero, SDFM and DYRL campaigns. Got S or SS or all but 2 missions. Just finished leveling up all the mecha from those 3 eras and buying the last few characters from them. Currently at 60 hours. Going to start on Mac Plus tonight. Graham
  5. What would everybody like to see in a MUF sequel for the PSP? Here’s my wish list: - Full VF-X2 campaign, including all mecha and characters. Full Macross M3 campaign, including all mecha and characters. Full Macross II campaign, including all mecha and characters. Full Macross Frontier Movie campaign, including the new Tornado Pack as well as any other new mecha or Vajra that appear in the movie. Ability to use tune points to improve Super Packs and Armored Packs. Stampede Valk! Slightly larger Playing areas. Players able to use their own Command and Auto Skills, rather than using the support Character’s skills. In fact, you can probably just get rid of the support character function. In the Macross 7 campaign, add the following: Super Packs for the VF-17D/S and VF-19F/S, Atmospheric Super Packs for the VF-11C, oh and add the VF-11D Jamming birds. Ability to customize missions, i.e. you can chose the type of battlefield and the number and type of enemy. Graham
  6. MUF is definitely the best Macross game I've played, and probably the most enjoyable overall game as well. I'm lovin' it! Graham
  7. I'll have a lok when I get home. Graham
  8. To be honest, the guide book is not really much use if you don't read Japanese (which I don't). I'm sure there's tons of useful info in there, but about the only thing I find useful is the points needed to S or SS a stage. Graham
  9. Anybody know which day in November set 2 is scheduled to be released? Graham
  10. Saw one in the basement of Sino Center last week when Danguard Ace was visiting HK, but decided not to buy it. Haven't seen pics online yet, but you should be able to order it through either HMV Japan or Amazon Japan. Graham
  11. OK, had a long talk on the phone with Yamato last night and here's what I was told. The $2,000 SDF-1 is an exact replica of Yamato’s prototype and is being marketed as such. It is neither a toy, or a model kit per say. Each one is being individually built by the prototype maker, not mass produced in a Chinese toy factory. This is why the high cost. I was told that it can often cost a million yen getting prototypes made. Yamato will only be having a small run of these made and had to negotiate quite hard with the maker to get the price they did. It will be sold unpainted. It will be sold partially assembled. The major sub-assemblies, such as the ARMDs, body, legs, etc will be pre-assembled and then the customer just has to bolt everything together. The joints will be ratchet joints and will be made of hard nylon for durability. The main material IIRC is High Density Polyethylene (HDP), which has excellent tensile strength and impact resistance. I was told it is 6 times stronger than the type of resin used for garage kits. As mentioned, HDP is widely used on cars. Why are Yamato even selling this? – Well, when they originally had the prototype made, Yamato thought that it would be possible to produce it in ABS at a lower cost. Unfortunately, with the tooling limitations of the toy factories they use, it was not possible to mass produce it. So rather than scrap the whole project and write it off as a loss, they decided to still offer it to those hard-core fans who just had to have a large scale SDF-1. For those wanting a smaller, more affordable SDF-1, I’ll just say that patience is a virtue and the virtuous are often rewarded. And yes, for those curious, I have been offered one and call me crazy, but I will probably turn it down, as a) it's too big for my shoebox sized Hong Kong appartment and b) I'd honestly feel guilty about accepting such an expensive gift for free. Graham
  12. I have the game guide book for MUF, so if anybody wants to know how many points you need to S or SS a specific stage, please ask. Just let me know the era and the stage name. Graham
  13. I have the game guide books for MAF and MUF, so if anybody wants to know how many points you need to S or SS a specific stage, please ask. Graham
  14. have requested clarifying information from Yamato, stay tuned. However, as far as I know (although this information is a bit old), it will be sold assembled and pre-painted. The resin used is not the same type of resin used for garage kits, I was told it is used in the automobile industry and is supposed to be very strong. The reason I was told for not using ABS is that the injection molding machines in the Chinese toy factories cannot handle the large size of some of the parts. Graham
  15. I'm all for dedicated toy threads, with the proviso, that the manufacturer, product name, scale and series the toy is from be clearly mentioned in the thread title. None of these vague, sometimes confusing "Surprise non-cannon repaint" type thread titles please. As for the main site, unfortunately, work and family committments keep both Shawn and I far too busy to do much about it. I'd love to be able to work on the main site full-time. but unless, someone wants to pay me the same or more than I'm earning now, so I can can quit my job to work on Macrossworld I can't see a way out of the present stagnation At the moment, I'm leaning towards an open source approach, but in the end the final decision and implementation would be down to Shawn. Graham
  16. Apart from my Sega Mega Drive, I bought all my consoles to play Macross games: - Ninetendo Super Famicom to play Scrambled Valkyrie. Playstation to play VF-X. Of course VF-X2, DYRL & MPGE also came out. Sega Dreamcast to play M3. PS2 to play Macross game and also the Another Century games which feature Macross mecha. PSP to play MAF and now MUF. Graham
  17. On shop level 20 and bought everything in the 'New Mode' (3rd) category, including the expensive stuff that was 25K+ and 36k+ IIRC, but still no stat limiter or era unlocker. Well, to clarify, I think I've bought them, but they are not working yet. Mind you, I've only played the Zero and SDFM eras so far (been playing the crap out of them to level up everything (35 hours spent just on 2 eras). Just started on DYRL. Graham
  18. Strange, that's the opposite for me. Buying stuff from Ranka in the shop is more expensive than buying from Sheryl. Also, what do you mean by the phrase "As always, held triangle when I went to the shop"? Graham
  19. How does one rescue a downed partner (when they have a red circle with an X over their mecha)? Graham
  20. Anybody done a translation of the items in the shop yet for the third choice down? There's lot's of really expensive items in there and I'd like to know what I'm buying before plonking down my points. On shop level 16 at the moment. If the era unlimiter or stat unlimiter is there, I'd like to buy it. Graham
  21. I do like the Zero with Ghost Booster though. Graham
  22. Very happy that there is less need to use melee combat in MUF in order to get a high score. That was one thing I disliked about MAF, that in many stages you needed to melee attack most enemies to get an S or SS. IMO, Macross should be about missile and gunpod combat, with melee used as a last resort or attack of opportunity,, not the main method of attack. Macross is not Gundam, where beam rifles seem to run out after a few shots or be ineffective and the hero inevitably has to charge in with his beam saber. Graham
  23. Looks like you have to remove the canards to transform to battroid. Graham
  24. The Sheryl book is A4 size, about 64 pages. Picked one up a couple of days ago. Graham
  25. Yes, thank you ~Homer~likeVF19A, those translations are ver, very helpful. Graham
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