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Graham

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Everything posted by Graham

  1. It's included with the movie Blu-ray. It's possibly a demo of a full game that is currently in development, although I don't think it has ever been confirmed in writting that this is actually the case, although we all think and hope it is. It doesn't make sense for them to develop the demo version if they are not going to turn it into a full game. Graham
  2. I would, assuming an accurate sculpt. I might not buy all of them (probably give Michael's VF-25G and Luca's RVF-25 a miss), but I'd definitely buy a VF-25F Alto and VF-25S Ozma + Tornado and Armoured Packs. If they did a VF-25A Cannon Fodder and VF-25S Klan (from the PS3/PSP game) I'd get those as well. Graham
  3. I still think (hope) it is Basara's. Graham
  4. That extra engine or missile pod (whatever it is) definitely features wing-tip extensions which look like they connect to and also partially cover the mid-wing engine nacelles. Note the wingtip extensions are white in that Gerwalk pic and the white part also now covers part of the mid-wing engine nacelles, which are normally all red. Graham
  5. Yes, I commented on it a page or so back. Graham
  6. Being an Admin, all sorts of options pop up on screen and they are so close to the open topic, select page options, that it's really easy to touch the wrong thing by accident when working on a 4" touch screen. The forum software is not really optimised for smart phones. Can't emphasis enough how much I'm enjoying using the Tornado Pack in this game. It's really kick ass. I really like how with Klan'a VF-25S and the VF-25A Cannon Fodder the Tornado pack is the same color as the base mecha. It makes the Tornado Pack look much more intergrated than on Alto's VF-25F. Graham
  7. Sorry, that was me by mistake on my touch screen smartphone (smart phone, dumb user). It's so easy to accidently delete, lock pin, stuff etc using a small touch screen. Graham
  8. Leveling up one type of Super Pack/Strike Pack/Armoured pack/Tornado Pack applies to all mecha that can use it. So far there seems to be no way to level up the packs in the shop, only by using tune points, so leveling up a pack is going to be very time consuming. Also, seems like the packs get destroyed and purged much easier than in MUF, i.e they have lower HP, so you need to play much more defensively and dodge/boost/use chaff/shoot down missiles much more. Graham
  9. Ranka is part Zentran. Did we ever learn Ranka's mothers family name, I forget? Graham
  10. Quite enjoyed playing the Metal Siren in the Mac II Campaign. Although I still think it has the ugliest fighter mode of any VF, it's actually pretty good in the game. Also enjoying using the Tornado pack with the VF-25A in the Frontier movie campaign. Looks extremely cool. It's going to take forever to level up all the FAST Packs in this game though, as you can't use shop points for them. Graham
  11. Off topic and in the wrong forum. But yes, it appears it is as dead as the proverbial Dodo. Graham
  12. Nothing on the YF-29, 1/100 kit, 1/60 DX or the YF-29 gashapons that were mentioned a while back? Surprised! Graham
  13. Bet it won't come out on schedule. None of the other books in the series have............LOL! Probably end up being released in July! Wonder if this means the VF-4/VF-3000/VF-5000 book is a hoax or just planned for later. Graham
  14. Just noticed the YF-19's wings do not sweep back into high speed mode when you apply the thrusters, unlike in MUF. They only go into high speed mode when you press the L shoulder button and X. Graham
  15. Very easy. On the main menu screen that has 6 big icons, just choose the one that looks like a battroid's head and it will take you straight to the main game. No need to do the academy at all. Graham
  16. No sign of the YF-19's arm weapon. Was hoping for it in this game. Can anybody confirm VF-2JA in MII campaign? Graham
  17. Just did the M7 Fleet of Stongest Women mission and unlocked VF-19kai and Battle 7. Garhm
  18. When I clicked on the link, it asked me to download it as a real player download and now it's in my real player library and I can watch it anytime. Anybody know what the background music that plays in the video is? Graham
  19. Finished the Macross 7 campaign last night all except the last mission which is the Fleet of Strongest Women mission, which I haven't tried yet. So far I have unlocked the VF-11C w/FPs & Armor, VF-17D/S/S Milia w/FPs, VF-19F w/FPs, VF-22S Millia, VF-17T Kai, VF-11MAXL Kai. Varauta ships seem more detailed in MTF. Variable Fighters seem to have the same amount of detail, except the 19 variants which have been redrawn with the correct LERX and correct tail fins. No sign of the VF-11D so far. Got S grade for about 50% of the missions and mostly A grade with a few B grade for the remaining missions. Missions do seem easier than MUF. Only one mission in the Macross 7 camapaaign gave me a bit of difficulty, when I had to figh Max & Millia's VF-22S. Missions do seem mostly unchanged from MUF, except perhaps the operation Stargazer mission which now seemed more accurate to the TV series (although maybe I'm forgetting what the MUF mission was like). Decided to try the Macross Plus campaign next. It was a tough choice between Macross II or the Frontier movie campaign, but I really wanted to see if they had finally included the Powered Suit from episode 1 of Macross Plus OVA. They haven't. I still don't get why. Oh, noticed something a bit odd. While mecha can be tuned through tune points or through the shop, same as in MUF, FAST packs can only be tuned with tune points, you cannot buy upgrade points for FAST packs in the shop. And FAST Packs have a higher tune limit than the base VF. For example, the VF-17D, has a tune limit of 14,665, where as the FAST Pack is 38,962, so it's going to take a while to get the FPs tuned to the limit. Graham
  20. Not sure about the DVD (need to watch it again), but on the Bluray rip I downloaded, it had the Prophecy. Graham
  21. No, it doesn't look like the tune points carried over . Shame as I had all my mecha in MUF up to 99999 points. Found out how to lock the 'Missile M' onto a single target instead of multiple targets as normal. Hold down the left shoulder button together with the 'O' missile buton. Graham
  22. Yeah, I was thinking the same thing as well. Just to note, game play is pretty much the same as MUF, although the the way the missiles lock-on is visually a bit different, with the lock on triangles. Not sure if it means something. Also, the colors for the range-to-enemy distance seem to be reversed. IIRC in MUF, close range was green, but in MTF, close range is pink. Otherwise, all good. Being able to have the atmospheric FPs for the VF-11C is great. Graham
  23. Just discovered that FAST Pack weapons can now be levelled up as well! I swear the developes of this game, must have been reading the Macrossworld MUF thread, asso many of our wishes have been added to this game. Played 5 missions of the M7 campaign so far, got S grade on 3 of them. No character stat increase so far. Graham
  24. Haven't figured out how to do the new thing of locking all your multi-lock missiles onto one target yet. Unfortunately, I left the instruction manual at work. Graham
  25. No idea about the character stats. Only played 3 missions of the M7 campaign so far. Tune points and shop points for mecha seems the same as MUF, so levelling up mecha is no problem, just not sure about characters. I hope it's not a case of having to play the academy, as based on my initial, 5 minute attempt at it, it may be unplayable for non-Japanese readers. Even if it is playable, sitting through page after page of stills of characters sprouting text was prety boring for me, which is why I gave up. Graham
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