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JsARCLIGHT

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Everything posted by JsARCLIGHT

  1. On some occasions, yes. I remember coming home all buised up, bleeding from cuts and gashes. When you do something to someone in the physical world you know what level of exertion it takes to do damage. You know if you hit someone they will bruise up. We were tough kids and we kept hitting and tripping and tackling each other all the time. One kid on my block actually had his arm broken by another kid. I had one of my toy guns trained on a kid after hitting him to the ground and he got up and ran into the metal muzzle of it which cut his face that he needed stitches to fix... and I felt terrible about that. I saw his face hit the muzzle of my gun and I saw the gash, the flap of flesh hanging there, blood oozing out. It bothered me. I knew I had done something wrong when I saw that. And I got in trouble for it... I fessed up, my dad and his dad yelled at us both, he went to the hospital and had stitches... I saw the whole process from injury to recovery and had the whole range of responsabilty for that action placed on me. The line is blurred because they are just sitting there. They are not experiencing it. They are simply passively watching, consuming. They are not running down the street with a gun in their hand... they are pushing buttons that make someone else do that. They are influencing a story, not participating in it. Games are simply passive distractions... like watching TV. And just like watching TV all you do is sit there and push buttons. When something you don't want to happen happens or something you don't want to see occurs you simply push a button and something else happens. The anger, the frustration and emotion that pours out of kids while playing video games happens because they are not seeing what they want to see happen. The same thing happens when kids play soccer or chess or chutes and ladders. Kids have very little control over their emotions because they are kids... they don't posess the experience and age that allow for more metered control of our base emotions. Either way, playing a video game is akin to watching a violent movie on TV. If the viewer wants to see more violence they push a button and change the channel to one that has more violence. Claiming that the player has "full control" over the video game is erronious. You never have "full control" over a video game. The only control you have is within the construct of the game. If the game is called "kill everyone" then the point of the game and what the result of button pushing will be will be killing. If the game is "happy pony picnic" then the result of button pushing will be ponies having a picnic. No matter how hard you mash those buttons the ponies will not kill each other and the killer will not have a picnic. Games, just like movies, are simply one dimentional passive entertainment. People who have problems with that are the same who have problems with violent movies, violent TV, violent music and violent books. The effects of violence on a weak mind in a vaccuum of explaination can warp a mind. The catalyst is not the violence, it is the vaccuum of explaination... which in the case of children is parental supervision.
  2. How is that different? When I was a kid playing cops and robbers and war I was physically hitting, pushing, shooting with my gun... with video games kids are just sitting... pushing buttons... watching their button pushing unfold. Video games are interactive movies... the are very passive. All the emotion and pent up frustration you see kids emote when playing games is there because they are not PHYSICALLY doing the thing they see happening. And that is yet another part of the whole mysticism of video games... they allow kids to see, but not truly participate. Does anyone else remember that rush? That rush of jumping your friend from an ambush, knocking him down and wrestling his toy gun away from him? That surge of adrenaline from running through yards with your friends behind you in pursuit trying to "kill" you? Pretend play is all about doing the action and pretending the consequences. Video games are all about pretending the action AND the consequences. The physical activity is what separates them. Do you know how hard it is to actually shoot another human being? Do you know how it feels to really hold a pistol, aim, and fire it into living tissue? Hear the screams? See the blood? Few people know that... and video games and make believe don't prepare you for it in the least. To say that they do is a lie.
  3. Correction- It was the Ralph Bakshi version which was, quite terribly, rotoscoped. The Rankin Bass films (The Hobbit, Return of the King) were done primarily by Japanese studios... Hmmm, does that technically make them anime? 335142[/snapback] I meant Bakshi... I was thinking Rankin Bass because for some reason Rudolf's shiny newyear is stuck in my head.
  4. When my father was a kid in the '50s there was no such thing as video games... what they had back then where toy guns. He and his friends would go outside and play cowboys and indians or war and pretend to shoot each other dead. They ran everywhere all over the neighborhood engaging in mock combat with each other. They used their imaginations to pretend to kill... just like the hundreds of thousands of other kids in the country at the time. They did whatever their imaginations let them do... and their imaginations nine times out of ten where fueled by "children's TV", which at the time was cowboys shooting indians, army men shooting each other and all other manner of violence. At the end of the day their fathers would take them on their knee and tell them about the real wars, the wars they fought and the effect of those wars. They told them about their buddies who died and their friends they lost. The reality of this play war started to sink in. As they grew older they traded their toy guns for BB guns and learned the true cause and effect of weapons. You shoot something, it gets damaged. You shoot an animal, it dies. They learned the causality of violence. As they became men almost all of them volunteered or got drafted into Vietnam. Some came back, some didn't. Every single one of them learned the law of violence: you will kill or you will die. Violence begets violence. They came full circle from playing at war, to learning the wages of war. Fast forward to my childhood. I spent my childhood running through the subdivision, toy gun in hand, engaging on mock battles with my friends. We were fueled by the television and movies of the late '70s and our own imaginations. We played cops and robbers rather than cowboys and indians but the end result was the same... we shot each other in mock combat. My father like his before him talked with me about the real wars in the world and the reality of it all. Then as I also grew older my father bought me a BB rifle as well... and just as he did I learned the wages of violence. I shot something and it broke, I shot an animal and it died. The reality of it all seeped in. I learned the causality of violence. I too grew up. I too joined the Army and went to my own modern war. And I too learned that violence begets violence when I moved from playing war to living a war. I saw the same things firsthand that my father saw decades before. I knew what he and everyone else told me was true... just like what people told him when he was a kid. Fast forward to today. Suddenly, some sort of shift occured. Toy guns still exsist and kids still shoot each other in mock combat, just now it's not a plastic M16 they hold but a neon colored space gun. Do the fathers still talk to their kids about the real wars in the world? BB guns still exsist and a handful of kids still learn the hard truth of real weapons from them... only now the BB gun is regulated and controled almost like a real firearm and most parents fear them. They will not let their little angel have one because they think he will hurt himself with it... so they avoid it. They sweep it under the rug. And now today, video games exsist... these games remove the imagination from the mock combat but at the same time they allow the kids to be kids. To kill and maim... just all in a safe "imaginary play" world. Just like when my father was a kid and I was a kid, kids today have their imaginary wars. The difference is that some aren't learning anything from these imaginary wars... or so we think. Either through fault of their parents, fault of their environment or fault of themselves their minds never develop the respect and fear of REAL violence and death... most likely because any exposure they would have had to the reality of it all has been stolen from them by a society intent on banning, controling and limiting everything. While at the same time that same society glorifies violence, crime and any number of other bad things... elevating guns and violence into an almost godlike place. You can shoot someone in a video game but heaven forbid the child actually see or learn anything about a real gun. This builds up the mystical awe that kids today have for guns and violence... by letthing them "taste" that dark world but then forbidding them to go further and learn the truth about it all whets their apetites but takes away the meal... at the same time ruining the lesson they should be learning. But then sending mixed messages is the rule of the day. In my childhood and my father's childhood we wanted to emulate our heroes who were the cops, the astronauts, the fighter pilots, the firemen... people who help society. None of us wanted to be the robbers when playing cops and robbers. None of us wanted to be the "bad guys". But in today's world somehow the "Bad guys" have become the good guys. Everyone wants to be the pimp, the drug dealer, the criminal... the killer. Who's fault is that? Everyones. Should the state step in and regulate all this? No. More regulaton pushes it all down one step further... it removes the chances for kids to have things explained, parents to parent and people to learn. Everyone should step up and do their best to correct the shift before it becomes too far gone... but we are living in a modern world where kids can't play by themselves anymore... where people are so litigious that they will sue for their own stupid mistakes... where blame lies on everyone but you. There where bad kids in my father's childhood, bad kids in my childhood and bad kids today. The only difference is the rules of the game have changed... should we keep making more rules in a vain attempt to fix a situation we see happening? Or should we all just step up to the plate and fix it ourselves? All I know is that more rules never solve anything. More laws simply make more criminals... sometimes they make criminals out of people who have done nothing wrong. What we need to do is go back to parenting rather than letting the world parent for us... and we also need to let our kids experience more rather than reigning them in, controling them and what they are exposed to. Knowledge de-mystifies things... cold hard facts take the allure away. Let kids see the bad... then perhaps they will appreciate the good.
  5. Those rotoscope movies from the early '80s where the sh!t. Fire & Ice, the Rankin Bass LOTR and American Pop are some of my alltime favorite American made "adult" films... and Wizzards... no roto in Wizzards though.
  6. Because the image was posted on this board not Robotech.com. I post on this board, not Robotech.com. I assume all the Robotech fans on this board who found and posted the image(s) would know the story behind them or at least share my concern about the shoddyness of the image. Turns out they don't.
  7. That is because I'm used to getting answers to questions I pose of people. It's a side effect of being the boss where I work. I see something that is obviously wrong and I try to get to the bottom of it. I ask a simple question and get no answer. I ask again and again with still no functional answer. I can see now that I can not get to the bottom of this as no one knows and apparantly no one cares but me. I just think that a company that creates a product should care about their product enough to ensure it looks good. I ALSO think that people are usually smart enough to color correct things they scan in unless they are intending it as a joke.
  8. It's sounds very much like you need a hug. It also sounds like you have a conspiracy theory involving something as inane as a scan of an RT comic book... Maybe they put the purple one on MW.com just to see what people thought and then changed it when it got bad feedback! Right... seriously, it was a screwy scan that somehow (how exactly doesn't really matter) got altered and ended up here... let it go. As for "pinky" I still think his build is more unreasonably than his skin tone. 333434[/snapback] No, what I need is for people to quit being babies about this and fess up to things. If you notice I AM NOT "Bashing Robotech" like a few people on here seem to want to make this. Am I bashing the designs, proportions, content and such as other people are? No. I was asking a simple question about an obvious MISTAKE in the art, a mistake so rookie that if it was made by the original creators it is unforgivable. What I AM doing is asking why someone made such a rookie, idiot mistake. I ask questions and all I get from people is "don't be a hater" and "you just don't like Robotech". Perhaps someone else DID mess with this image and I asked that. From what I see people are being defensive rather than wanting to know, as usual. If it is a "bad scan" like so many people keep harping on then it is a rookie mistake by the person who scanned it, but then THAT doesn't make sense. Think of it this way: if it IS a bad scan then the person who scanned it obviously knew enough to correct the aspect ratio, crop and clean the image so it would read well and be properly aligned... yet they did not color correct it? They would have had the "original" source material right there to compare. I find that hard to belive unless they did it intentionally. If they did it intentionally then THEY are the Robotech bashers, not me.
  9. Huh? I posted the correct version. The one that was featured here on MW was indeed a bad scan with massive color saturation... go a few pages back. In the original post here he's all purple and bright, in the one from other websites he has a normal skin-tone and the green of the background is far more subdued. If he seems too pink to you still just imagine what most white people look like when exerting a lot of energy. They tend to become flushed. Certainly his skin-tone is far from ridiculous. If it's a "bad scan" with incorrect values then by tweaking them in Photoshop you should be able to re-create that other image exactly... which I and a few others have tried and are unable to do. You can get it "close" but not the same. The "Ricky the Pink" picture is NOT a "bad scan", it is intentional. Chances are the image was colored digitally anyway... who in the comics world colors by hand anymore? The odds of it being a technical error unseen by it's creators are astronomical. That pink image was intentional. It is either someone's idea of a joke or the people who made it are fools. As for his "skin tone" quit being a damned apologist. IT'S PINK and it looks stupid.
  10. Bought it last week. Love it. One scene in particular made my day... the bit with Peter and Meg in the car. "This is why we're here, this is why we're here..." Lowbrow but satisfying.
  11. Absolutely fabulous? Perhaps dealing with the whinings of "Minmei" and that cold bitch Lisa have finally turned him...
  12. People already said it was Dick Hunter. My question was "why is he pink?". All we have so far is idle speculations. My feelings as stated before are that no professional design staff, no matter how hated by anyone, would not intentionally release something like that into the wilds of the internet without a reason. Is this a Star Wars trading card C3PO's donger situation? Did someone else take that image into a paint program and make it pink? We've already ruled out lame excuses like "oh it's a bad scan" or "someone shifted all the colors" as many people (myself included) fiddled with the image to try and produce a "correct" color scheme. I just want to know if this is someone pulling a fast one or if the design staff behind this already festering turd are really that stupid. Every time I come back into this thread I have to look at that pic again and again just to see for myself that it is indeed pink. How does someone miss that?
  13. So... what's the "official" story on pinky? Have we found that out yet?
  14. Psst, maybe you haven't noticed, but our dollar has caught up in the past year and is now almost equal to yours. Might want to reassess your stereotypes. 331990[/snapback] Or you might want to go back to all the times Bsu and I have had this running "Canadian Wampum buck" joke and nitpick those as well?
  15. No, you're not tripping it looks different. I just want to know WHY this pink one is here and WHY it exsists in the first place? I mean, who is that galacticly stupid to "mis-scan" something and not notice it's pink? There's a story here I'd like to know what it is... It's either one massive error and several people working at that place are 'tard level stupid or this is all someone's idea of a joke. I still fail to believe that professionals did that on purpose. If they did they need a good kick in the pants and to be shown the door... either that or someone needs to calibrate their Tandy monitor already.
  16. It had BETTER be some sort of image screw up... I mean this is just SH!T for the love of mike.
  17. If you where not all the way up there in Canada I'd hand you a dollar... I think that would equate to what, $456 Canadian wampum bucks? Seriously though... who keeps making this stuff and thinking it's neat? For god's sake the man is PINK! Don't they see this? Doesn't anyone in their staff just pipe up and say "you know... this... this... thing... is stupid." Is there not one person working there that has the balls to just start laughing when the see something like this? Or am I just so jaded and bullish of a boss that only I do these things? I mean COME ON. The man is PINK.
  18. I'd give someone a dollar to photochop a poke ball in his hand... come on, that pose is screaming for pikachu and a "gotta catch 'em all!" tagline.
  19. Sounds like you just need to do what I did: just get out of anime. Don't like what you see? Quit watching. There are tons of other things out there to explore that are not anime related that you might like more. Reading through this thread again I'm picking up a distict vibe that you think anime in general owes it to you to be good, it does not. It can suck just like anything else. Time to find a new hobby... then after a long while come back to anime. You appreciate things more and in different ways when you leave them for a while and come back.
  20. White Zombie's "More Human Than Human" has a few lyrics and it's name lifted directly from Blade Runner... Information Society's "What's on Your Mind" is possibly the most known one I know that features direct lifts from Star Trek of Kirk, Spock and Bones... most notable being Spock's "Pure Energy" like every five seconds...
  21. If I could throw my shoddy hat in the ring on this I don't think it's that "new anime" is "bad" as much as it may be you have "seen too much anime" as Max said. That's what happened to me. I started watching "anime" (if you call the bastardized shows on American TV in the '80s "anime") in the '80s and liked what I saw. About a decade later in college my friends and I where hardcore anime fans, this was about 1994 when anime was starting to creep into the US through the back alleys. It was underground and only "hardcore" fans knew where to get the anime... back then everything was kickass no matter what it was becaue as far as American cartoons where concerned... they sucked. You had Warner Brothers drivel or Disney drivel. The problem came in that while anime was neat and all watching tons and tons of it burns you out on anime (or anything for that matter)... I got to the point I am at today where I will no longer watch anime unless there is nothing else on. My point being: back in the "golden days" of anime there was good anime and bad anime just like today... the difference is YOU. You have matured in your tastes through watching so much anime... the more you watch the more your tastes sharpen into a fine point, you learn what you like and what you don't like. Soon, if you are jaded enough, you become like me and you hate everything... but I don't hate it because it is "bad", I hate it because I'm tired of anime. I need a really good story or just a really large gap of time to waste to get me watching a "new" anime show... or any of the "old" shows. And as others have said you can lump on that fire the seeming explosion of anime in the US melding with the usual US stereotype of "cartoons are for kids" and you get a market in America that caters to crappy "kiddie" anime more than it does hardcore basement dwelling fanboys.
  22. Hey now, that's a chemical imbalance and I'm on medication for it now... sometimes... my pills are at home.
  23. I got: YOU ARE: JsARCLIGHT! Some people know you, other people don't and the consensus is "who cares?" You either post to complain about things other people like or to defend stupid things you like that everyone else hates... You like cats a tad too much and eat too many salads for a man but you make up for it by owning more guns than a small third world nation. You step into the middle of fights and bore people to tears with your musings on human nature and life in attempts to get them to stop fighting but usually fail. In the end, you are just another face in the crowd.
  24. I don't know about the rest of you guys but I saw the show as a teenager when it came out and thought it was just like everything else on TV for kids at the time... no darker or better or anything. The only "kids" show from back then to catch and hold my interest was Robotech (hence why I am here). Everything else on the dail was just mindless kiddie shows. If the show is as breathtaking as you guys are making it out to be then I'm glad you all love it... I myself only saw the shallow toy marketing.
  25. That's pretty freaking boss... but yippie-ki-yi-YEOUCH is that expensive.
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