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Everything posted by Actar
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Macross Δ (Delta) - NYE Special Talkback - READ 1st POST
Actar replied to azrael's topic in Movies and TV Series
I'm a (straight) guy. I like girls. I like magic. I like magical girls. It's as simple as that. It doesn't have to target me for me to find meaning and enjoyment in something. People can't be that easily generalized. Not to mention, the genera doesn't decide its content, tone or direction. Take Nanoha and Madoka for example. But, if you want to talk about target audience, shows don't target just one audience demographic. It's been known for ages that Precure targets girls 4 - 12 and boys 19 - 35. Each group can find something to like about it. Have you ever seen the fight scenes in Precure? -
Only gripe is that I wished it would have been a VF-1S!
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Come on Bandai, give us a brand new YF-21 after all these years!
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Macross Δ (Delta) - announcement thread
Actar replied to renegadeleader1's topic in Movies and TV Series
Does the draken transform? (Of course it does...) Can't wait to see the battroid mode on that!- 2715 replies
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Macross Δ (Delta) - announcement thread
Actar replied to renegadeleader1's topic in Movies and TV Series
Oh my goodness! That Draken's color scheme of dark blue/gold is absolutely gorgeous. I love how they have the prototypes of the toys already ready to show off. (^.^- 2715 replies
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Macross Δ (Delta) - announcement thread
Actar replied to renegadeleader1's topic in Movies and TV Series
I don't think subversion can be a theme in and of itself. Besides, Macross Plus did that with the reverse love triangle.- 2715 replies
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Macross Δ (Delta) - announcement thread
Actar replied to renegadeleader1's topic in Movies and TV Series
I freaking love angel/feathered wings. Some say they look pretentious, I can't disagree more. However, I have no idea how that's going to be executed. Not only will it be a mess of a toy, it's going to be hard to explain how that's necessary in a non-atmosphere environment.- 2715 replies
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Macross Δ (Delta) - announcement thread
Actar replied to renegadeleader1's topic in Movies and TV Series
Wow. You're spot on. Couldn't have said it better myself! Though, to be dreadfully honest, if they're going to re-use designs, more YF-21/VF-22 inspired designs would push all the right buttons for me though. Can't get enough of how that sleek jet can turn into that bulky battroid. By back kibble, I do believe they're referring to the battroid mode where the wings just simply hang off the back. The 21 and 17 have pretty much flat backs.- 2715 replies
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Just like Speaker Pods! Only with more expendable humans!
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Macross Δ (Delta) - announcement thread
Actar replied to renegadeleader1's topic in Movies and TV Series
...that has a new design and transformation scheme that doesn't copy the VF-25, VF-27 and VF-29. Something as different as the 19 and 21 was in Plus.- 2715 replies
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Out of curiosity, why are landing gear white on aircraft?
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No. It's photoshopped.
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Lol, only now did I realize that I mixed up Gamlin with Guld... Well, I still mix up Tuesday with Thursday and June for July, so yeah. Gimmie more Valks in that sweet Blue and Yellow.
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If you're referring to page 22 of the instruction manual, that picture is very deceptive as it's mostly an illustration. By collapsing the inner shoulder flap all the way, it has enough space to "click" into the inner leg armor, fit into the right spot by itself and secure everything in place.
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I have made a video detailing how I install the fast pack (evidently called the Advance Pack) with everything I have discovered when playing with the toy: what to look out for and how to get everything aligned. Please do let me know if it helps!
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Absolutely brilliant review as always. I've pretty much seen all your macross stuff. (^.^) However... I really don't want to be the bearer of bad news/wet blanket/party pooper, but your leg(s) are in the wrong position, causing the wing to warp and the shoulder to not line up properly. It's pretty much the same issue that Roanstalker was experiencing.
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This is definitely a very interesting take on design philosophy. However, I am of a different opinion. In most cases, I would argue that the lack of proper, clear, understandable instructions is the main cause of transformation agony, not complex design or lack of points of right on the toy itself. Many times, the user is unaware of how to go about doing something and is unaware of the points of right to begin with due to not being made privy by the instructions (and the language barrier doesn't help). For instance, there is a correct way in which the YF-21's legs transform, but without clear instructions, the user has no way of knowing that there is an extra click to the knee to enable that black screw to be hidden. With my Rubik's Cube analogy, you can solve it because there are good instructions to guide you though the process. But without those instructions, there is only frustration to be had with the toy. That's where experimentation and the finding of alternate ways of solving come in. I argue that there are indeed points of right on the VF-19 to ensure that you can get a very clean-looking Valkyrie (lining up is in and of itself a point of right), but the instructions just aren't explicit enough, so you'll have to discover those for yourselves.
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As I said, that's my personal opinion and approach. If you don't agree, please feel free to point out why you believe I'm wrong or offer an alternative to challenge mine. I just feel that some toys get unfairly bashed - you see this a lot in reviews where the reviewer gets upset with a toy or paints it in bad light for their own mishandling of it.
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You have to pull them upwards first before swinging them out, allowing them enough room to do so... I approach transforming toys the same way I approach puzzles. I don't blame the Rubik's Cube if I'm not able to solve it. (^.^') Once you understand the mechanics of the toy, transforming it will be a breeze.
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http://www.youtube.com/watch?v=7dF4pix00Yk http://www.youtube.com/watch?v=u_4fpwjaGI4 Those pieces are also specific to the left and right legs, as they have cut-outs to allow for the arms to fit.
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Nah, we need something in Gamlin colors. I'd pay big bucks for anything related to him.
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Yes. The photo is edited to hide the fact that the top of the wing doesn't tab into the FAST pack.
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I can instantly see the problem. Your legs are in the wrong position and are too far down, causing the shoulder to not fit into place. This can be seen by how the wing is being bent to fit into the leg and how the tail fin is falling below the wing. This is the correct position: See how the bottom of the wing isn't warped? Also take note of the tail fin position. The solution is to: - Click the knee joint down one notch. - Make sure that the leg is pegged into the correct hole in the torso (bottom one). - Make sure that the leg is collapsed in all the way.
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As I mentioned above, the armor pieces are specific to the left and right. Did you check to see if they are on the right shoulders?
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The fact that it's painted grey as opposed to being molded in grey makes me suspect somewhere in the legs...