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Einherjar

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Everything posted by Einherjar

  1. After almost 10 years since the game came out, if the powers that be made better products they could have moved past such convoluted things.
  2. (Despite being well aware how complicated continuity is these days for the franchise) But is it canon?
  3. Didn't "From the Stars" retcon continuity too?
  4. I've learned over the years that a lot of people really don't know due to misinformation and/or don't care at this point out of nostalgia and loyalty, even if it is mildly insulting.
  5. Somehow the crew behind this got the ok from HG. They promised it would be released sometime this year, and apparantly they're cutting it real close to their deadline.
  6. Hey now, the teaser did say 12/31/13, (I think?) which would make it about about a year since the first teaser came out.
  7. An honest mistake or best marketing strategy ever? http://kotaku.com/target-admits-error-shipped-small-number-of-xbox-one-1461447636
  8. My PSN ID: Zackfenix
  9. DG2099, I suggest doing all of what you do on a blog instead of a forum. You get to say whatever you want in a safe environment without criticism.
  10. Maybe to show the real next innovation in the franchise - The Dog.
  11. Remember the time when he became a federal agent and fought cyborgs? (I am really sorry for this)
  12. http://kotaku.com/the-pocketstation-returns-for-the-vita-1458560891 I totally would have bought it too.
  13. Holy crap, you're right. Double checked the Kickstarter page and found it as still one of the many figures without a model design yet. During the fundraising period when stuff like that popped up I thought they were starting to make ridiculous promises that they would not be able to keep by their original release date, as well as make a decent figure for them too.
  14. Then I hope this doesn't turn out to be a(nother) long, drawn out process filled with excuses involving the franchise and just a shortcoming with the Kickstarter method. http://www.palladiumbooks.com/index.php?option=com_content&view=article&id=691%3Apalladium-booksr-weekly-update-november-1-2013&catid=52%3Aweekly-updates&Itemid=183 Also, back when they were still collecting money for this I got really skeptical about this whole thing when this became a stretch goal (which they didn't achieve by the end of the funding period). I wondered to myself if they could actually produce this if things turned out differently.
  15. No, I was serious. I thought when your translation mentioned the Mayans that what came about in Macross Zero was possibly some salvaged ideas from really early in the original's development, but it's probably just a coincidence.
  16. Is this where some of the groundwork for Macross Zero eventually came from?
  17. Remember though that this is just a RPG/tabletop game where people's imaginations are supposed to help smooth out such problems or inconsistencies like a weirdly constructed plastic figure. Palladium doesn't have to do all of that for gameplay purposes and due to their medium. You'll need to look to somewhere else for something more concrete. But yes, from our standpoint it does feel like a copout.
  18. Their deadline is less than two months away and, unfortunately, I don't think mechanical details like that are a priority. I have to keep reminding myself that whatever "original" designs end up in this game, it will pretty much only exist in this game like the previous ones done by Palladium or in very brief, static cameos in future works (should people get lucky). They'll never have to seriously explain functionality.
  19. What's wrong with just wondering how a transformable mecha design is actually supposed to work, coming from a show whose real creators painstakingly made that a priority?
  20. The back end of the thrusters somehow rotate 180 degrees to get to Gerwalk and Battriod mode? How do you animate that? I'm having a hard time figuring out how the parts move from one form to another.
  21. Gargantia on the Verdurous Planet Gets Sequel Green-Lit
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