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shadow3393

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Everything posted by shadow3393

  1. I used the ship shader Errr actually, I think the new CFHOD recalculates the normals. I'll post new screens of the VF-11 without the changes. And here they are
  2. Sure, no problem here These are using the parallax shaders that CnlPepper at relic forums created
  3. Thanks Akt_M. Your textures are way better than mine. I really suck at texturing. If anyone wants to help me texture my stuff, it would be appreciated. As for animations, I never could get the relic plugins to work with Maya 2008, so I been doing it the hard way with the MADed program and failing miserably. I don't really have a time frame for my mod, right now its basically whatever ship I happen to want to model goes in. Currently I have the Uraga, Northampton, VF-17, VF-11, Monster, Ghost, and Destroid Work as UN Spacy in game, the quadrano rea and cheyenne II will go in if I ever get around to finishing them. I figured out how to make new hyperspace effects. Added some new weapons for itano circus, missile defense and reaction weapons. Thinking of making the NMC and the Vajira units next but want to figure out how to make MAD first.
  4. I recently privately started a Macross mod (post DYRL) of HW2 myself. Still learning the basics of modding the game, still have to figure out how to make new MAD files. Oh Akt_M I recently pm'ed you for permission on the relic forums to use your models of the VF-11, ghost, and monster
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