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If memory serves with regards to Macross 2, he was forced to do a style reminiscent of the TV series, etc. So, his character designs in Macross 2 should be considered an outlier. A better progression would be to look at how it changed from SDFM → DYRL → Macross 7 → Macross the First. Nevertheless, I wouldn't describe it as a 'changed' drawing style per se. More like an evolution. Some aspects of his art are a lot more simplified (as in easier and faster to draw), but other parts have hardly changed at all (e.g. the way he draws noses).
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Aircraft Super Thread Mk.VII
sketchley replied to David Hingtgen's topic in Anime or Science Fiction
That design raises a lot of questions. E.g.: the thrust vectoring plates: why are the top plates jagged (= stealthy), and the bottom plates square (= not stealthy)? And then there is this: * https://en.wikipedia.org/wiki/AVIC_Baidi_Type-B Makes one wonder if the whole thing is a mistranslation of what the aircraft really is—like, as renegadeleader1 said, a movie prop—or we are seeing a masterclass in misdirection. -
While it is essentially an impossible question to answer, one way to look at it is the big purchases made by the Earth government. In short: in addition to fully funding the ongoing costs to repair the environmental damages to the Earth, the Earth is able to fund the creation of dozens upon dozens of fleets at the same scale as the 7 and Frontier fleets, at the rate of 1 to 2 per year.
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I "like" how they went to all the effort to remove the copyright and replace the ARII logo—even going to far as to put the safety instructions in Chinese (in the bright yellow box)—but they can't be bothered with the domestic Japanese number for paint inquires. 🙄 Begs the question: did the bootlegger have some kind of connection with Hobby Color? 🤔
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Super Macross Mecha Fun Time Discussion Thread!
sketchley replied to Valkyrie Driver's topic in Movies and TV Series
That kind of has already happened—with the VF-X2 game. The player has to choose whether to join the rebels or stay with NUNS at the end of level 9. The rebel storyline is much longer and generally what the rest of the overall Macross timeline is based on. However, because the conflict ends quite differently and months apart depending on the player's choice, it's truly left in a which way did it really happen state in the official timeline. 🤷♂️ -
Super Macross Mecha Fun Time Discussion Thread!
sketchley replied to Valkyrie Driver's topic in Movies and TV Series
Macross Digital Mission VF-X is a bit of an odd ball. Its apparent location spawns a list of incongruities (the travel times TG Remix mentions, how could the Unified Forces dispatch a ship there so quickly, etc., etc.) It appears that the people who wrote the official Macross timeline (in Macross Chronicle and elsewhere) treat it with a grain of salt. In essence: the Milky Dolls kidnapping happened, but the circumstances are left vague and the 'real event' was probably very different from what's depicted in the game. Just to keep my head from blowing up, I've interpreted Elysium's location as being in the part of the Carina-Sagittarius Arm closest to Earth, and either at the 'top' or 'bottom' side of that arm (= the edge of the galaxy). I can't recall the specific Japanese term used to describe its location, but it definitely is NOT akin to 'in the outer rim'. I think the writers of Macross are doing a bit of fudging on top of being unaware of (or downright ignoring) the distances and apparent travel times. In a way the fast territories that Chaos and SMS operate in align with Kawamori-san's evocative description of Macross F's setting as "the great age of exploration, with e-mail". In that context, Chaos and SMS being akin to the East India Company and operating trade ships (fleets?) on decade-long cargo runs makes a bit more sense. Especially if its something like the Spanish Galleons traversing the oceans with cargo holds full of silver and gold. Things get more reasonable after the introduction of the Super Fold Booster technology. That above mentioned 10 year journey shrinks to a 1 year journey, bringing intergalactic trade closer to the modern container ship trade. However, none of that really addresses how the Macross Frontier Fleet was described as being a popular place for tourists, especially as the fleet was travelling so far away from colonized planets, and the apparent rarity of passing close enough to another Emigrant Fleet (E.g. Macross Galaxy) to enable tourism! 😵 I can't recall the specific reasons why we added that, but I think it has its origins in the differences between the Frontier and Galaxy fleets, and how different their respective environments are. It makes sense for the people in Galaxy to be envious and jealous of Frontier, and the people in Frontier to look down at or disdain Galaxy. So, from a story-writing perspective, the 'how perceived by others' adds a lot of colour. One wonders if the writers of the Macross shows have something similar in their production story bibles... -
Super Macross Mecha Fun Time Discussion Thread!
sketchley replied to Valkyrie Driver's topic in Movies and TV Series
It would be nice, but it all depends on what type of story Kawamori-san wants to tell, and what kind of setting is needed for it. As the direction is trending towards the next generation of Valkyries, the best we can hope for is something akin to the situation inVF-X2: advancing the timeline forward with the latest Valkyries, but set in the near Earth area. Over the years, myself and others have dabbled a bit in trying to figure out where the planets named in such things as Isamu Dyson's service record are, and the logical conclusion is that the majority of named planets that we know of must be within 100 to 200 ly of Earth. Otherwise the transit times involved make it ludicrous (either physics are broken, or Isamu has experienced some serious time dilation). From the opposite perspective: the official materials have stated that it took 20 years for the M25 Fleet to get to where it is in 2059, and the fastest route back to Earth will take half that time (= 10 years). I'm not sure how usable it is, but this is a 'map' that we came up with: http://sdfyodogawa.mywebcommunity.org/Stats/Locations/Locations.php#Local The planets in green text are official (at the very least, providing a glimpse of the untapped story potential), and we placed most of them within 100 ly of Earth ('sector 1'), and a handful in the 100-200 ly radius beyond that. The next significant list of planets are the ones from the Emigrant Fleets that headed toward the center of the galaxy. But as they're so spread out in such a huge area, it's more like the Mariana Islands in the vast Pacific Ocean. So, yeah, I fully agree that they should set the next story near Earth and explore and develop that area far more than they have so far! On a certain level they're more like "plot devices" and "plot speed bumps", which defy explanation... 😅 -
Alas, "Now Printing" is the pic. The temporary placeholder pic, that is.
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Super Macross Mecha Fun Time Discussion Thread!
sketchley replied to Valkyrie Driver's topic in Movies and TV Series
Correct! It's one of those mecha that I would have liked to have seen more (completed) images of in such publications as Macross Chronicle. Alas, the only image source is Kazutaka Miyatake Design Works, and the majority of those are developmental images. Alas, Kawamori-san decided that skipping ahead to the M+/M7 timeframe would make for a more interesting story. And subsequent anime releases have all based themselves from there. As Seto indicated, beyond that initial 100 ly, human colonization in the galaxy is messy and random. It probably looks closer to something like a >55-legged box jellyfish, with legs stretching thousands of light years in all directions. -
Super Macross Mecha Fun Time Discussion Thread!
sketchley replied to Valkyrie Driver's topic in Movies and TV Series
The same thing could be said about its predecessor, Macross Digital Mission VF-X, the Sega Dreamcast's Macross M3, and the Sega Saturn's/PS1's The Super Dimensional Fortress Macross: Do You Remember Love. The first two are mentioned in multiple timelines produced after their release. Macross M3 is also the only production that gives us any information on Macross's roughly 30 year blank space between Flashback 2012 and Macross Plus. Elements of the SDF:DYRL game need to be added to an animated version of Macross The First—especially because a good chunk of them are predecessors (or stepping stones) to designs that show up in later releases* (at the very least, they embellish and further round out the SDFM era). * E.g.: Zentrādi APC → Gjagravan-Va → Large Vajra -
As I can access the site right now*, it makes me think that there is some kind of security protocol that is blocking your access to it. This could be your ISP (less likely) or your browser. With Firefox under Privacy & Security (in settings), I have Enhanced Tracking Protection set to standard, HTTPS-Only mode set to don't enable HTTPS-only mode, and Enable DNS over HTTPS using set to default protection. There may be something else (i.e. antivirus software, Windows defender) that could also be blocking the site. * http://www.gearsonline.net/series/gallforce/eternal/ships/starleaf.html
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Is your browser set to https only? Try disabling that.
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Great Mechanics G 2024 Autumn is out: https://www.futabasha.co.jp/book/97845754655630000000?type=1 Macross Content: The third instalment of their "Macross Festival 2024"—Macross Plus. Macross Plus 30th anniversary articles (17 pages): Macross Plus Keywords Macross Plus Mechanic File Macross Plus Famous Scenes Characters The Dogfights Shoji Kawamori Interview Kazutaka Miyatake's Designs As they're doing a "Macross Festival 2024", one wonders what (if any) series will be featured in the December issue.
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The one with it pitching backwards feels the most appropriate—defeated in a way that keeps the Jedi safe. For comparison: the one with it pitching forward doesn't feel "Jedi" enough—it looks like it might fall on top of the Jedi!
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Hobby Color Paint Restoration - the water-based paints strike back They are truly striking back. Of the 5 (the Mr Hobby Color still had life in it), only the red and yellow returned to factory fresh after adding the X-20. They were also the only two that had a significant amount of 'liquid' paint in them. The white is reacting slowly, so I'm leaving it for now. The blue and silver were both bone dry, and the X-20 had virtually no effect. There was only a little blue left, so I was hoping for some kind of reaction, but after 2 days, the solvent still looked like water. There was quite a bit more dry paint in the silver jar, and the X-20 reacted a little with it, but no where near enough. As an experiment, I've put a bit of Mr Color Replenishing Agent into both. Within a few hours the blue was liquefying and starting to look like paint. I'm not sure if it's worth salvaging or not as a pseudo Mr Color paint. The silver... it doesn't look like there's much of a reaction going on. Just like the X-20, only the top layer of paint appears to be dissolving. Looks like I won't be able to avoid having to chip it out with a used spoon or something... 😫 Edit: It's starting to attain a consistency like wet sand. Not sure if it can ever return to something resembling paint. But at last I don't have to chip it out! 😅 Anyhow, the restored red paint went down as well as can be: If you're wondering what's up with all the black on the other parts: I'm attempting to kill two birds with one stone. Some of the parts (E.g. the interior of the cone around the sensor eye) are supposed to be painted black. I've used the water-color wash to get both a matte-black colour, as well as aiming for a seamlessly blend with the final wash when the kit is completed. All the black on the parts that become the front and back of the missile pods are to pre-wash the parts that will be nigh-impossible to properly do when assembled. I'm also aiming at representing the scorching and soot from repeated missile launches—akin to what a Space X Falcon 9 looks like after a dozen landings. I'm waffling over whether or not to wipe off most of it, some of it, or none at all. Scorched black louvres looks neat, but as there's a dark grey part going in behind them, they won't be as visible as they are in the pictures above and below. What do you guys think? Is the soot covered Falcon 9 the right or wrong direction to head in?