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Ace Combat 8 - Wings of Theve coming 2026
electric indigo replied to davidwhangchoi's topic in Anime or Science Fiction
Wake me up when they remake "Electrosphere". -
Ace Combat 8 - Wings of Theve coming 2026
Old_Nash_II replied to davidwhangchoi's topic in Anime or Science Fiction
Sadly, inรบtil now they not include the old Super Tucano or Brazilian AMX A-1 -
The creator of Macross. Shoji Kawamori has enlisted May'n to voice one of the characters in his new film Labryinth (Meikyu Shiori) World Premier in January 2026. Among those who are included are many from Frontier and Delta! For those in Malaysia we guys get to watch it first - on 21st Dec 2025
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Ace Combat 8 - Wings of Theve coming 2026
mikeszekely replied to davidwhangchoi's topic in Anime or Science Fiction
Come to think of it, it's a bit sad that I've been playing this series for nearly 30 years and in that time "new" American planes have mostly been new variants of the F-15, F-16, and F/A-18. -
Promising start, @Papa Rat. Totally. Those Meltrandi cosplayers look very suss. ๐คจ
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I've had the male MUTO on pre-order for over a year: Apparently, it's expected to ship within the next month.
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Nacelle should've blurred a lot harder. "KIrk as Romulan" is still clearly readable. ๐
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Poor Ask Aak. A distinguished Gran senator gets mistaken for an underworld criminal, even though they look nothing alike... Another victim of the systemic racism of the Empire. ๐
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Ace Combat 8 - Wings of Theve coming 2026
AN/ALQ128 replied to davidwhangchoi's topic in Anime or Science Fiction
Urging every AC fan on here to read the Famitsu interview released concurrently with the trailer. Awful lot of juicy info tidbits in there, main ones I've highlighted. Engine is Unreal 5, weather rendering tech upgraded from the COTS trueSKY software to an in-house program spearheaded by Masato Kanno, art director for the game. In-house software is called "Cloudly", can render multiple layers of cloud formation, can be used to notice altitude in a diagetic way. Average map size is now 10k square km, with all assets rendered at 1:1 scale, unlike previous titles. Cutscenes are 1st person POV, camera is player controlled and you can freely look around to catch "offscreen" details while interacting with characters F/A-18E is the hero plane due to the carrier wing setting and also due to the influence of a recent "major motion picture", F-35 was deemed to be "too new". Post stall maneuvers as a player controlled gameplay mechanic are being reintroduced, perhaps with some enhancements over the limited system in AC7. Highest amount of radio dialogue recorded for an Ace Combat title, with special lines that are reserved for players who can clear missions with remarkable skill. https://www.famitsu.com/article/202512/60393 https://geekculture.co/ace-combat-8-wings-of-theve-interview/ -
Ace Combat 8 - Wings of Theve coming 2026
David Hingtgen replied to davidwhangchoi's topic in Anime or Science Fiction
I presume we won't be limited to carrier-capable-only planes, for too long. Need my YF-23... (and no way would the F-35 be the "canon" final mission plane to save the world!) -
Street Fighter - in theaters October 16th, 2026
Mog replied to mikeszekely's topic in Anime or Science Fiction
Anyone else feel like the teaser has a little hint of all those AI Street Fighter slop trailers? Would be nice if it gets to Bloodsport level, but would be perfectly fine with Kickboxer level of cheese. -
Street Fighter - in theaters October 16th, 2026
mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
You guys keep bringing up the animated movie, I keep tell you Street Fighter II V was the better animated product. Anyway, does the movie look good like The Godfather good? Heck no. But does it look it could be the same sort of dumb but fun movie as, say, Sudden Death. -
Masked out and painted under skirt armor detail that most wonโt see unless you sickos like looking up robot skirts Glossy metallic purple elements throughout build and the rest will be flat colors.
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The Transformers Thread (licensed) Next
mikeszekely replied to mikeszekely's topic in Anime or Science Fiction
Last I heard he's in the third 2026 wave, which would be fall, so probably not for awhile. Fingers crossed they shuffle him into wave 2 and move someone from wave 2 back so we can complete Bruticus by summer, but even then wave 1 isn't technically supposed to be out until February, so I don't expect preorders for wave 2 for another month or so.- 17898 replies
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Ace Combat 8 - Wings of Theve coming 2026
mikeszekely replied to davidwhangchoi's topic in Anime or Science Fiction
I'd buy it, if it came out on PC. From my POV, 2-5, Zero, X, and Joint Assault remain stuck on PlayStation consoles. -
The Unlicensed Third Party Transformers Thread
mikeszekely replied to slaginpit's topic in Anime or Science Fiction
I tried... I picked up a few releases, primarily from Magic Square. They do some really impressive designs, but ultimately couldn't justify going all in on a fourth scale (after MP, Generations, and Dr. Wu, that is). Needless to say, I was pretty excited when Magic Square released their first MP-style figure, a very excellent Optimus Prime. A bit less excited when they did their second and it was Optimus Prime again... I mean, I still bought it and it was still great, but I'd love for Magic Square to up-scale some of their designs for other characters. How fortunate for me, then, that Magic Square's third MP-style release is MS-03 Heavy Gunner, their take on Brawl. Of all their Combaticons, I thought MMC's Brawl was their best one. Going up against him first is a high hurdle for Heavy Gunner to clear. And, aesthetically, anyway... I think he made it. I mean, we can debate the merits of some realism and whether you should go hard on Sunbow or not. The objective fact of the matter is that Heavy Gunner is indeed closer to the animation. Yes, he's smoother because he doesn't have a lot of real details on him they way MMC's does, but also because he's just cleaner. His forearms don't have those broken panels, his abdomen doesn't have that big pin running through it... ...Magic Square was even careful to mimic the cartoon's color placement. The sides of his lower legs are gray, inside and out. There's no tank-colored bits on his shoulders or forearms. Honestly, the only thing I can criticize as not totally cartoon-accurate is that he's not quite as blocky as the animation model; the angles on his pelvis are a bit sharper, and there's a taper to his thighs that the cartoon lacks. I'm loathe to actually suggest that's a criticism, though, because I think overall Heavy Gunner presents dynamic, dare I say heroic proportions. He looks good even when he's just standing in a slight A-stance. Oh, and I should definitely mention the plastic. Magic Square has often been criticized for their nylon plastic. Yeah, it's a little flexible and very durable, but it's also light, doesn't take paint well, wears on joints, and has a particular texture. I think they got away with it for their Legends stuff, but MS-01 showed it maybe wasn't he best choice for larger figures. They did change their formula for MS-02, and while I can't say there was anything objectively bad about it it was definitely light and kind of "cheap" feeling. Heavy Gunner's plastic is definitely a bit lighter than something you might find on a Fans Toys or MMC figure, but it's definitely a step up from that they've been using and, for the most part, feels fine to me. For the most part.* For completeness, here he is with the other "MP" offerings. Zeta's still gets credit for being a fair representation of the toy, but obviously not the cartoon. Unique Toys' was good for the time, being one of the first takes on the character to do the flatter cartoon chest instead of folding the front of the tank over, but some color choices were the first hints of the more stylized characters UT ultimately ending up running with. Heavy Gunner comes with his gun, of course, and a big ol' foot for combined mode that we'll set aside for now. He also comes with the rear-mounted guns for his tank mode, and it's here that we run into our first issue.* See, I don't know if it's because their older plastics left them more wiggle room on their tolerances, but on the rear mounted guns the barrel on one side moved without issue, but the other didn't want to move at all. I pushed a little harder and the peg inside sheered right off. *sigh* I supposed I can glue it, but then that barrel will be permanently at whatever angle I glue it to. Broken before I even posed him. Well, at least Heavy Gunner himself isn't broken, and I can pose him. And he's good at posing, too! His head's on a hinged swivel, so no sideways tilt, but he can look down until his chin touches his chest and he can look almost 90 degrees straight up. His shoulders swivel on friction joints and move nearly 90 degrees laterally on ratchets. Plus, mostly due to his transformation, he's got butterfly hinges that shift his shoulders roughly 45 degrees forward or backward. His biceps swivel, and his elbows bend a little over 90 degrees on a single hinge. His wrists swivel, plus it can bend back into a "stop" pose. Which goes really well with his individually-articulated fingers, each one on a ball joint at the base for bending, splaying, and swiveling (in the case of the thumb), plus one additional pinned knuckle hinge. His waist swivels, and like both of MS's Optimus figures the torso has a double hinge in it for back bends and ab crunches. His hips actually have two points of rotation, one where the joint actually swivels and one which lowers the point of swivel, giving him over 90 degrees of forward bend, but only about 60 degrees backward due to his backpack getting in the way. Scary strong ratchets have me not wanting to push the lateral movement beyond 90 degrees. His thighs swivel. His knees are double-jointed and combined bend nearly 180 degrees. Sadly no up/down tilt on his feet, but his ankles pivot 90 degrees. Overall he's not quite as articulated as MS-02 was, but certainly above average overall. Heavy Gunner's pistol has a small tab on the handle that plugs into a slot on either palm. It works, but the tab is pretty small so it doesn't take much for it to come loose. Even when it's not tabbed in, his fingers do a good job of holding it in place. When it comes to the rear-mounted guns, seems like it's easiest for most companies to just ignore them. MMC included them, but aside from a rather forced shoulder cannon mode they didn't really do anything but sit off to the side in bot mode. Magic Square decided to put a fold out handle on them so Heavy Gunner could use them as another handheld weapon. Better than nothing, I guess. Transformation is definitely a process. Is the guy designing stuff for Magic Square these days a former designer at Unique Toys? I can't help but think of figures like their Age of Extinction Lockdown and Optimus, who kind of turned inside out. I kid you not, the turret, the square part with the two round circles that the turret sits on (part of his back), some of the treads, his heels, and his shins are the only bits of the tank that would be visible in robot mode. The front of the tank was inside his torso, and the entire green/brown parts over the treads were inside his legs. To be clear, I don't think it's a difficult transformation, especially once you know what you're doing, but it can be a bit fiddly when the entire leg from the knee down is exploded open, and it's not exactly intuitive. There's a lot of flaps that will need to flip, and sometimes other flaps will be in your way. Oh, and the knees must be in the exact right position, or things won't line up proper. And, again for good measure, how Heavy Gunner stacks up with Zeta and Unique Toys. Subjectively, I'm going to say that I do think MMC's Brawl wins the alt mode. It's got enough realistic detail for me to say, "yeah, that looks like a Leopard I." Objectively, Heavy Gunner is more cartoon-accurate. Brawl's shin vents are clearly present on the rear, as is the rear fuel drum that I don't think you'd see on an actual Leopard but was present on the animation model. The two trios of smoke grenade launchers are on the front of the turret, like the cartoon, and he's got the little slit for the driver to see out of next to the spike on the animation that I assume was supposed to be a gun port. Really, the only thing I can criticize is that he's got two spotlights where the animation model I believe only had one, but they're just pegged in and you could pull the extra off anyway. Heavy Gunner rolls out wheels under his treads. His turret can spin, and the main barrel can be raised and lowered. Fold the handle in, and you can plug his gun into the top of the turret. The double-barreled gun plugs into the back, and in theory you can raise and lower the barrels. In theory.๐ Accessory breakage aside, I'm quite pleased with Heavy Gunner. I think he's a fantastic robot- excellent articulation, excellent cartoon accuracy. Subjectively, I like him better than MMC's. Transformation is a bit of a bear until you learn it; frankly, I hope their Legends version wasn't this complicated because I don't know if I deal with all the flaps at a much smaller scale. Again, I do prefer MMC's more realistic tank mode, but I have to acknowledge that Heavy Gunner is far more cartoon-accurate in alt mode. I think subjective preferences do matter a lot; if you have MMC's set and you love it, then I'm not necessarily saying you should rush out to replace it. But Heavy Gunner is objectively an extremely good figure, and I'm not not saying you should rush out to replace MMC's, either.- 9393 replies
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Ace Combat 8 - Wings of Theve coming 2026
Old_Nash_II replied to davidwhangchoi's topic in Anime or Science Fiction
I hope that someday Bandai decides to release a collection of the franchise; to this day, the 6 installment remains stuck on Xbox. -
The Transformers Thread (licensed) Next
M'Kyuun replied to mikeszekely's topic in Anime or Science Fiction
Any word on POs for AotP Swindle?- 17898 replies
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The Unlicensed Third Party Transformers Thread
M'Kyuun replied to slaginpit's topic in Anime or Science Fiction
Stylized stuff is hit and miss for me, but I do like the look of Iron Factory's older stuff. Their latest Samurai-inspired figs don't really do it for me. Unfortunately, they never re-release their figs, as I'd love the chance to pick up some of the older figs I missed out on before I started collecting legends. I thought I'd missed my opportunity to own their Bruticus, but then the Pocket Toys KO version popped up and it was one of those 'holy crap' moments that don't come along too often. As I mentioned, the individual figs aren't without their flaws (some due to IF's designs, some due to molding/other), but after watching a pretty in-depth critique of the OG IF set, and learning that Pocket Toys actually fixed a couple of issues, I'm glad I got them. War Giant looks awesome in all his chonky goodness, and I like the looks of the individual bots as well. As is endemic with their figs, the articulation is lackluster, especially in the arms, but I dig the way they look. It's a nice addition to my small IF collection.- 9393 replies
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Old_Nash_II started following Street Fighter - in theaters October 16th, 2026
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Street Fighter - in theaters October 16th, 2026
Old_Nash_II replied to mikeszekely's topic in Anime or Science Fiction
The Bison that would make sense Bonus trash, or "Damn, the hitboxes are really wonky in this version" -
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The Unlicensed Third Party Transformers Thread
mikeszekely replied to slaginpit's topic in Anime or Science Fiction
Interesting... we're talking about Bruticus again. Wonder if we can make that a theme (foreshadowing)? I mean, Hasbro's Brawl and Blast Off should be here pretty soon... But yeah, I have to original Iron Factory version. He's been chilling next to the clock on my desk for years (and occasionally comes out when I need to re-create that one animation error where Bruticus is a normal-sized dude grouped with the individual Combaticons). A bit stylized, and I'm not really into Legends, but I'm still glad I have him.- 9393 replies
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Your Most Recent General Toy Purchase - 2024 Edition
sh9000 replied to azrael's topic in Anime or Science Fiction
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