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  2. sorry i'm going to pass, i know 68whiskey and have sold my collection to his friend so already had dealt directly with him on large transactions. I'm going to go with someone i trust.
  3. Man, that's a Colonial Marines-level bug. ("teather"->"tether" to fix AI)
  4. I fear this gun won’t make it beyond ten years before it starts to fall apart in similarity to plastics used with gold accessory GI Joes. Sure hope to be wrong about this. Would rather have had it in grey plastic with gold paint. Sure the paint will wear but it might be more resilient over time.
  5. Whomever finished this figure did not collapse the ankles. Just spread the legs apart and work each ankle/foot into place. The parts are really tight out of the box. But in the end it fits nice and flush.
  6. The point is to render a handful of rays for gimmick effects. All evidence suggests that raytracing a scene with dedicated raytracing hardware would require far more power than traditional rasterization, and we already "can't" bring enough power to bear for rasterization. Ooooor... you can admit you're only running the game at 640x480 and not use upscaling and frame interpolation to pretend you aren't. It's what we used to do when we couldn't render a game at our monitor's max resolution. I also believe poorly-optimized games is a large portion of the problem.
  7. ^agree with everything above. posting this since there's interest in upgrading to an RTX 5080 Dell Alienware - Core Ultra 7 265F RTX 5080 16GB 1TB $2299 Dell Technologies has Alienware Aurora R16 Gaming Desktop on sale for $2299.99 or as low as $2069 for customers whose accounts are eligible to apply the extra 10% off email offers sign-up coupon (see details below). Shipping is free. details and instructions at the link: https://slickdeals.net/f/18145978-dell-alienware-aurora-desktop-ultra-7-265f-rtx-5080-16gb-ddr5-1tb-ssd-2300-or-less-free-shipping?v=1&src=frontpage (just get your own RAM upgrade for that low 16gb) edit: Amex premium Business Cash Card has 13% off. If somebody can combine with 10% off, this is killer deal. 10% off, 13% Amex, 12% CB with cashback from Rakuten with the 10% off dell coupon you can get this for under $1800 which is the best deal around. (pls read the site thread for details on cashback)
  8. What are they like in the box? Still have the unused sticker sheets? We can find some comps on Yahoo Japan. I know one of mine is beat up and is like to replace it.
  9. I don’t know why, but this toothy grinned fighter-esque mode should be a thing. 😆
  10. Yesterday
  11. It took me a lot of effort but I managed to get both feet to collapse.
  12. Steam Hardware survey has been updated for Feb. 2025 Notable mentions this month: 32 GB RAM is now the most common configuration RTX 4060 is now the #1 GPU While 1980x1080 is still #1, 2560x1440 gain 9.92% market share
  13. NZEOD

    What are these worth?

    Thanks, will do some digging
  14. Yeah I bought that at the Tamashii NY pop-up at Grand Central that preceded the permanent Times Sq store.
  15. They’re usually talented, but unfortunately increasingly boring with each new series after Plus
  16. Big s

    What are these worth?

    Those are really cool. I’ve only seen a few of them and haven’t really seen them in box. I don’t know their actual worth, but I think there’s a thread here that shows going rates of sale for certain toys and such.
  17. The blue shading is kinda neat
  18. Wife has asked for a clear out of a ton of stuff so a lot of my Macross stuff I haven't given to the kids to play with is going. To start with, are these things actually worth anything or should my boy get them to play with?
  19. https://www.target.com/p/dc-comics-multiverse-7-39-39-batman-begins-batman-gold-label-action-figure/-/A-94576875
  20. Dang, Solo Leveling was awesome yesterday. Finally Jinwoo got what his heart desired most. I actually cried during the episode.
  21. @mikeszekely Perceptor is a Target Exclusive.
  22. I'm a fan of Guerilla Games' Horizon franchise and I was ecstatic a few years ago when LEGO released the Tallneck set. It was a gorgeous build, albeit more of a statue for display than a playable model. Of course, being LEGO, one is always free to modify to achieve a more desired result, and I was tempted to do so, but though I oft have intentions of modding sets, I seldom go through with it out of, for lack of a better reason, a dearth of interest once the set has been built. For years, a company called Traveler's Tales have been creating LEGO video games set in any number of popular universes, so it was a bit of a surprising departure to see Guerilla Games themselves create a LEGO game set in their Horizon universe, a la LEGO Horizon Adventures, complete with voice talent from their regular games. I have yet to play the LEGO version, but I'll get a copy eventually- it's too good to pass up. More exciting to me than a game, however, is the prospect of more LEGO sets based on the machine creatures that populate the games and give them their signature look. Look no further than the just released 77037 Unlike the Tallneck (76989), which was an 18+ set sold under the Icons adult oriented Icons theme, this set, based on the LEGO Horizon Adventures game, is aimed for the kiddies and kid-hearted AFOLs such as myself. I preordered two copies of this set months ago when it was listed under the "Coming Soon" section of LEGO's US Shop site, but after doing a sweep of the site just now, it is listed nowhere, not even under "New", so it may be difficult to order a copy. Pulling it up under a general search takes you to LEGO's site, however, where it is listed under "Other" as a theme, so for those wanting a copy, I'd suggest that route for now before they get around to actually putting it on their regular Shop page. Of course, it should also be available widely at retail. Anyway, on to the set. Let's start with the figs. We get Aloy and her friend Varl, both bedecked in their customary garb, complete with arm, leg and back prints. Aloy's hairpiece is dual molded with a light trans-blue section to cover the focus print on the side of her head. Aloy's head is a double-sided print, but I didn't take a pic of it or her back print with the hair removed. I was a bit too anxious to get on to the machine builds. 😁 Weapons: Aloy's bow is a new mold with small holes top and bottom to plug in small accessories corresponding to the various elemental ammunition she uses. On the right are the various bits used to denote Aloy's choice of elemental arrows, and on the left is Varl's spear and what I assume are also elemental bits that can be swapped out. Partially visible is a section of tall grass for Aloy to hide behind for stealth and a campfire, used for saving in the game, and a chest which contains four gold 1x1 round plates, but can also accommodate all of Aloy's spare elemental bits when not in use. I meant to include the entirety of those sections, but I was too focused on the weapons. Reviews are not my forte, it seems. OK, now the real reason we're buying these sets: the machines! In this set we get a Shell-Walker and a Sawtooth, and unlike the Tallneck, these models are quite articulated and meant to be played with. Sawtooth Just as in the games, the orange component can be removed as resource loot. The head and neck sections are both on single ball joints allowing limited omnidirectional movement, the shoulders are mounted on a Technic ball joint which allows the shoulder to move away from the body as well as rotate 360, the elbows are ratcheted hinge joints allowing for a nigh 180 degree arc, and the front ankles are on ball joints. The claws can rotate independently. The jaws can open and close independently, as they're not connected together. The waist is connected by a stacked double ball joint system allowing for limited side to side motion. The hips are on small ball joints and can rotate 360. The knees are made up of bar and clip joints, and the ankles, identical to the front paws, are on ball joints. The antennae on its back are clipped onto pneumatic tee joints and can be positioned as one chooses, although by din of the game art, they generally rake back as seen. The resulting model, for its relatively small size, is highly poseable, and does a meritorious job of capturing its subject well. Shell-Walker The other machine included in this set is the hermit crab inspired Shell-Walker, which brandishes both an opening claw and an energy shield generator, which, like in the games, can be separated as a lootable item. Also, like in the game, the storage container which it carries on its back, is able to separate for looting, although, sadly, due to its interesting SNOT inner structure, it can't really be used for carrying much if one chooses to try. Like the sawtooth, this Shell-walker model is well-appointed with articulation: the arms are mounted via ratchet joints allowing up and down motion at the thorax. That joint terminates in a ball joint, and the arms carry on forward with a singular bar and clip elbow terminating in a ball and socket jointed wrist, of sorts, the right side of which sports a claw made up of four rotatable sections for opening and closing, whilst the left features a drum-like structure housing a clip in its center to which the shield bit itself attaches. The shield is a cool little build with a snowflake element at its core. She storage container attaches via three studs on the little storage deck, and the yellow bits can swing in and out. The upper yellow bits align perfectly with the sides of the container when its attached. So well done! The legs are made of two segments, the root of which attach at the lower thorax via ball and socket joints and terminate at a ratcheted elbow joint. The second segment is tiled and shaped nicely to give an armored appearance and terminate in a claw. the end result, once again, is a relatively small mecha with a satisfyingly good range of articulation amongst its various appendages. moreover, the build itself captures the subject well, and I love that the Shell-Walker's salient features from the game are carried over for play. To quote the Mandalorian creed, "This is the way", and I hope that more like this are forthcoming, especially some of the grander mechanized fauna such as the Thunderjaw, Stormbird, Tremortusk, Snapmaw, just to name a few. The smaller machines are also welcome. Horizon lends itself beautifully as a source for LEGO sets, and I hope LEGO takes advantage of that potential. My wallet is open and ready. As for my shelf space, well that's another story. Finally. from a MOC building POV, one of the great joys and anticipatory elements of buying new sets is- new elements! And this set doesn't disappoint except in the small number of which we receive: first, as I already mentioned, Aloy's bow is a new piece, as well as Varl's hair. However, the next part is one which I've been hoping for for years. behold this glorious inverted 1x1 clip with a round plate and single stud. This thing is going to be one of those revolutionary parts that shows up in everything due to its extraodinary utility. That it has taken this long to actualize is unfathomable to me. I hope we eventually start getting plates with studs top and bottom and full plate width brackets, both of which will also revolutionize how we use the brick. But for now, this little clip is a victory and I'm here to celebrate it! Additionally, LEGO finally made a three-stud width Technic brick with three axle holes, which I'm sure will prove, as it did in this set, to be worth the cost of its investment. Here you can see it being used at the core of the front leg shoulder. Final thoughts, if you can't tell, I'm quite pleased with this set and all that it potentially promises in the way of more Horizon sets. On its own merits, it is a well-designed playset with two apropos minifigs, two well-designed and quite highly articulated machines, especially by LEGO's usual standards, and two small additional environmental features that capture salient elements of the game/gameplay. At least four new elements are present in the set, which adds variety, and I simply can't give LEGO kudos enough for that new inverted clip. Best of all, unlike the Tallneck, this is meant for play, and the models lend themselves well to that end. Again, I hope this set is a precursor of future releases. If so, and they can maintain this standard, we're in for some great sets. Let 'em come!
  23. The whole idea behind these technologies is to reduce the GPU load spent on rendering the image, especially at greater resolutions. 8.3 million pixels (i.e. 4k resolution) to render every second is quite a lot of work for a GPU. Offloading that to a secondary processing unit means the GPU is free to render instead of waiting for the app to tell the GPU what to render next. Isn't that the point of RT cores? To ray-trace in real time? That's kind of the point to all this; to render in real-time. We're not there yet, but we're getting closer. Rasterization is faster and less taxing, but it's not as accurate or as true-to-life as ray-tracing. The road not taken.... There's not many applications that actually use ray-tracing but it's slowly starting to be used more. Outside of commercial/datacenter applications, multi-GPU was a pain to support in the consumer space. Time spent trying to make multi-GPU work in the consumer-space exceeded the benefit of it. So the ROI just wasn't there as GPUs got more and more powerful (and more expensive).
  24. Do you have a backstory for these designs in mind or is it purely a matter of designing/engineering your own transforming plane?
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